Forums - Ironmans infinite setups Show all 41 posts from this thread on one page Forums (http://www.shoryuken.com/forums/index.php) - Strategy & Tactics (http://www.shoryuken.com/forums/forumdisplay.php?forumid=10) -- Ironmans infinite setups (http://www.shoryuken.com/forums/showthread.php?threadid=12375) Posted by Ironmetal23 on 04:13:2001 01:04 AM: Alright people I decided to start a thread on all the people that start Irons infinite they are Psylock AAA Cyclops AAA Warmachine AAA Doom AAA Magneto Cap Akuma Ex Ken Ex Cable AAA Wolvie AAA Sentinel Pro Now if there is anyone who needs help on how to land the infinite with any of the listed characters and assist tell me Ill be visiting this thread everyday Posted by That One Guy on 04:13:2001 02:16 AM: You can also do Iron Man's c. strong, cancelled into a super jump, which is THEN cancelled into an air dash forward to start the infinite. Wanna bet? WATCH THE NEW VIDEO! =) Posted by Jamerson on 04:13:2001 02:45 AM: only4one How would you pull it off of Cyclops? I usually use Psylocke with my IM, but, well, I can last a LOT longer with Cyclops in my team should my other two characters (IM and Sent) be killed. Posted by That One Guy on 04:13:2001 02:47 AM: Cyclops hits the opponent too high up to start the infinite. I think you have to be there with Iron Man right when Cyclops hits the opponent to get the infinite going. It's all a matter of timing. Posted by sk8turtle on 04:13:2001 03:53 AM: I used to think so to, but in the new vids, you can see some amazing setups by one of the jap players. I had no idea this stuff was possible. I hope someone can post exactly what the player does, but from my first look, to combo it off the cyke assist, you sj after the hit, and up fp, then dash d/f, and do three hits, land, and do infinite. Off of the c. strong, you sj dash jab, jab, infinite. I can't remember, but can someone please post it. it looks so sick. Posted by Ironmetal23 on 04:13:2001 04:04 AM: To start it from cyclops You have to do it the minute his aaa starts first hit its that simple. I know what the Japanese did he did c.lp,c.lp flight lp,lp,up hp disactivate flight start infinite. I ought to try its hard tho Posted by TimeFlip on 04:13:2001 04:12 AM: And then there's the throw opponent into Yoga Flame and do infinite... Posted by Lord Doom on 04:13:2001 04:40 AM: I've done it from the following... Juggernaut Punch Psylocke AAA Dhalsim's Yoga Flame Jumping U+RH Variation from his air to ground(magic six, jab/short/jab/short/fierce/roundhouse(OTG)/j. short/j. jab/j. short/ j. u+fierce/jump backwards/do infinite sequence(just jump back and forth) James Chen's combo War Machine's AAA Iron Man's AAA Akuma's Hurricane kick Gambit's Projectile Magneto's Hyper Grav Posted by Ironmetal23 on 04:13:2001 04:57 AM: Gambits on projectile its hard and jugg would only work in the corner I assume. And Sims only if your able to pull of a throw Posted by Lord Doom on 04:13:2001 05:19 AM: The first two are right. but for Dhalsim do this C. short + Assist partner Dhalsim, C. Short, C. Short(OTG), infinite. Posted by Monkey on 04:13:2001 06:50 AM: There are alot of ways to set up this infinite. Just from what I have seen in the past couple days from the new movies that shoryuken posted, I saw things I didnt know about. Example, what "That one guy" was trying to explain.. c. jab, c. jab xx superjump, sj.jab, dash, sj.jab, sj.u+fpunch, infinite Is by far the hardest one you can do, but it looks really 0ssum! Also, you can call out Sim as you throw (using punch) and start the infinite as you let go. This one is easy, but you have to throw to do it. Another: Launch, sj.f.punch, dash down, u+punch infinite. It isnt that hard, but works well. Also, the (I think) first setup without an assist that we saw along time ago in the Ironmen video from James Chen, (Corner) standing jab, c.jab, c.roundhouse xx unibeam (with jab) start infinite works really well on the adverage size characters. The only bad part about it, it has to be in the corner, which doesnt come in handy when you only have Iron Man left.. Posted by Pulse8 on 04:13:2001 07:34 AM: You can start his infinite from Zangief's alpha assist... not that anyone cares about Zangief. It's a bit harder to do to out in the open, but in the corner its easy. Just about anything can setup IM's/WM's (lets not forget War Machine ) infinite... even Ice Man's alpha assist. Posted by dauthawhitemeat on 04:13:2001 08:23 AM: not sure... if c. jab, c. jab, super jump works....i am not able to do that, and they didn't do that in the videos... c. jab, c. jab, flight mode, jab, jab, short, u/fp, cancel flight, begin infinite sequence was what I saw... I am also unsure of the timing...is the a factor w/ the different ways to begin it? Posted by Monkey on 04:13:2001 08:25 AM: Re: not sure... quote: Originally posted by dauthawhitemeat if c. jab, c. jab, super jump works....i am not able to do that, and they didn't do that in the videos... c. jab, c. jab, flight mode, jab, jab, short, u/fp, cancel flight, begin infinite sequence was what I saw... I am also unsure of the timing...is the a factor w/ the different ways to begin it? They did not use flight. It is impossible to do the two jab's in the air (or as you say flight) that quickly without it being jab, strong. The reason why there are two jab's that quickly in a row, is because the guy dashed tward the oppoent quickly in the middle of them. Posted by cheese_master on 04:13:2001 10:57 AM: You can do it off the HP throw in the corner followed by a j LK. Posted by loki on 04:13:2001 12:20 PM: how do it do it with ken??? can you please help me do it with ken's assist. and if you can tel me in detail, cause i don't know ironman's infinite. thanks alot man. -loki- Posted by TimeFlip on 04:13:2001 12:49 PM: Re: Re: not sure... quote: Originally posted by Monkey They did not use flight. It is impossible to do the two jab's in the air (or as you say flight) that quickly without it being jab, strong. The reason why there are two jab's that quickly in a row, is because the guy dashed tward the oppoent quickly in the middle of them. I thought they did c.jab,c.jab,flight jp,U+fp, cancel out of flight and continue the infinite Posted by fireballtrap on 04:13:2001 03:07 PM: Re: Re: Re: not sure... quote: Originally posted by TimeFlip I thought they did c.jab,c.jab,flight jp,U+fp, cancel out of flight and continue the infinite Me too. But you fall too slow after the jab, jab, u. fierce XX cancel. Now I have learned that you have to dash in the middle of this. Damn, better start practicing now. Posted by TimeFlip on 04:13:2001 03:12 PM: Re: Re: Re: Re: not sure... quote: Originally posted by fireballtrap Me too. But you fall too slow after the jab, jab, u. fierce XX cancel. Now I have learned that you have to dash in the middle of this. Damn, better start practicing now. I said one jab >_< Posted by Ironmetal23 on 04:13:2001 04:59 PM: Loki the infinite is get opponent at a normal jump hight then lp,lp,wait lk,up,hp to do it with ken just dash forward Posted by Monkey on 04:13:2001 05:03 PM: TimpFlip: Look at the vid again, they hit jab 2 times, not 1. Posted by TimeFlip on 04:13:2001 05:50 PM: quote: Originally posted by Monkey TimpFlip: Look at the vid again, they hit jab 2 times, not 1. I meant for C.Jab,C.Jab,Flight Jab, U+Fp,Cancel flight and do infinite >_< >_< >_< >_< >_< >_< Posted by Ironmetal23 on 04:13:2001 06:01 PM: Alright people im gonna take a look at these vids closely and tell you how its done Posted by Ironmetal23 on 04:14:2001 12:33 AM: Alright people i dont no could u guys tell me Posted by Jamerson on 04:14:2001 12:38 AM: LOL IronMetal, I was hoping you would tell me too. I tried doing it over at UCLA today, but on the system that was reset IronMan wasn't on yet, so I had to use Storm/Doom/Cable, and when I moved to the other game, some dumbass was using Spiral/Storm and some of the other trap people (he wasn't a dumbass for using that team, I was just a little upset cuz I was hoping I could practice my Iron Man lol). Anywho, anyone? And if you post what you think it is, please try it out first, and not what you believe it to be based on the video. Posted by Ironmetal23 on 04:14:2001 01:13 AM: Jamerson im currently trying to find out Posted by Terazon on 04:14:2001 02:06 AM: Check out my Unblockable / Throw to assist combo thread. I placed something there that although very basic might prove interesting. If you want, feel free to add more to it. Peace!!!! Posted by DeathFromAbove on 04:14:2001 03:51 AM: Anakaris (ground or throw) Tron (throw) OK, I admit it, I just like throw assists. -DFA Posted by CiddypooKun on 04:14:2001 07:13 AM: Testing Ok, I've been testing this out for ages now, and yes, it IS a superjump... I STILL can't get the timing right for the infinite, but at least i can pull off the two jabs, which proves the thing is a SJ... It's insanely hard to do with a gamepad (which is what I got, so bleh)...You gotta cancel the c.MP **WHILE** you're hitting with it. So AS the c.MP is hitting, you should be superjumping. Yeck, I have no idea how these guys pull this off (maybe i'll try stick sometime) Posted by CiddypooKun on 04:14:2001 07:18 AM: Scratch that, there's a SLIGHT window of opportunity after he connects with it to SJ...if you're fast enough Posted by ranmasama on 04:14:2001 07:23 AM: re: Ironmans infinite setups Cable-Variety Assist c.lk, c.lk, call assist, c.lk(OTG), c.mp, Grenade bomb connects, infinite. It looks cool when you set it up. :P Posted by CiddypooKun on 04:14:2001 08:32 AM: Okay, I finally got it and can do it pretty consistently. It is done with... c.LP, c.MP xx SJ, sj.LP xx Dash Forward, j.LP, j.U+HP \/ /\ Infinite. I uploaded step by step MPEGs (sorry they're so big, don't got time to do AVI 15 framerate, compress, etc...So they're stuck at 30 FPS in MPEG format...Roughly a MB each ^^; Anyway, it's step by step... http://members.nbci.com/Cidolfus/mvc2/step1.mpg This is the hardest step to learn by far, but once you get the hang of it, the rest of the combo is a lot easier. Basically, there's a small window of opportunity after the c.MP to slam D-U to Super Jump...Immediately when you do so, jam the LP button...Try practicing this step till you can do it successfully. http://members.nbci.com/Cidolfus/mvc2/step2.mpg This one's an easy step, just tack on a Dash Forward and LP after the first one. Dash Down-Forward also works. http://members.nbci.com/Cidolfus/mvc2/step3.mpg This one you have to time...sorta. Just make sure you don't do it too low to the ground, or you'll miss the opponent on the jump up to infinite. http://members.nbci.com/Cidolfus/mvc2/step4.mpg Now just jump up and do the infinite. Enjoy ^^; And sorry in advance for XOOM...It was the only server I could think of that I could fit this crap on -_-; Posted by Nighthawk on 04:14:2001 08:51 AM: how does wolverines AAA set up? Posted by Ironmetal23 on 04:15:2001 12:02 AM: Thanks alot Ciddy im gonna master that. Posted by TexMex on 04:15:2001 01:13 AM: how would you do it off of mags hyper grav assist? Posted by Ironmetal23 on 04:15:2001 01:20 AM: Texmex as soon as the HG connects do a normal jump so the HG levitates the opponent then infinite Posted by The Man on 04:15:2001 01:32 AM: You could also go off of Mag's projectile assist, but you have to do it as a crossover. Posted by yAmA yAt-sEe on 04:15:2001 01:40 AM: u can also do infinite off anakaris ground assist the snake thing da mummy is mai fav character..dunno y.. he juss koo Posted by Ironmetal23 on 04:15:2001 02:33 AM: I finally made a popular thread Posted by TexMex on 04:15:2001 03:20 AM: yeah...but i mean how would you combo into it b/c even a scrub would block those 4 purple balls comin at them ya know... also read somewhere else...someone said (i'll give credit if i see it again) w/ cable gamma assist c.wk, c.mk, call cable assist, c.wk (OTG), c.mp, grenade hits, bust infinite Posted by Voodoo on 04:15:2001 04:35 AM: Technically you can land IM's infinite off just about every assist (at least all the beams). Just assist, and jump in with j.roundhouse+up. All times are GMT. The time now is 11:35 PM. Show all 41 posts from this thread on one page Powered by: vBulletin Version 2.2.4 Copyright © Jelsoft Enterprises Limited 2000, 2001.